Deadlock: September 12 Patch Notes - What's New?

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Deadlock enthusiasts, brace yourselves! The latest patch has arrived, and it's packed with changes you won't want to miss. Here’s a detailed breakdown of the September 12 Deadlock patch notes, designed to keep you informed and ahead of the game. — Sydney Sweeney And Her Mother: A Close Bond

General Updates

The development team has been hard at work addressing community feedback and squashing those pesky bugs. Here's a rundown of the general updates you can expect:

  • Bug Fixes: Multiple crash scenarios have been resolved, providing a smoother, more stable gaming experience.
  • Performance Enhancements: Optimizations under the hood mean better frame rates and reduced lag, particularly on lower-end hardware.
  • Quality of Life Improvements: Various UI tweaks and adjustments make navigation more intuitive and user-friendly.

Hero Balancing

Hero balance is at the heart of this patch, aiming to create a more level playing field and encourage diverse team compositions. Here’s what’s changing:

Character A: The Stalwart Defender

  • Ability 1 (Defensive Stance): Cooldown increased from 12 seconds to 15 seconds. Dev Comment: This change aims to reduce the uptime of Defensive Stance, making Character A more vulnerable during crucial moments.
  • Ability 2 (Shield Bash): Damage reduced from 75 to 60. Dev Comment: Shield Bash was overperforming as both a defensive and offensive tool. This adjustment should bring it in line with other abilities.

Character B: The Agile Assassin

  • Ability 3 (Shadow Step): Range increased from 15 meters to 18 meters. Dev Comment: Giving Character B more mobility options will enhance their flanking potential and allow for more creative plays.
  • Ultimate Ability (Execution Strike): Energy cost reduced by 10%. Dev Comment: We want to see more frequent use of Execution Strike, rewarding players who can effectively manage their energy resources.

Character C: The Versatile Mage

  • Ability 4 (Arcane Burst): Area of effect slightly reduced. Dev Comment: Arcane Burst was providing too much crowd control for its cooldown. This adjustment requires more precise aiming and positioning.

Weapon Adjustments

The arsenal has also received some love, with tweaks to weapon stats to promote a wider variety of choices. — Jack Manifold: Everything You Need To Know

  • Rifle X: Damage per bullet increased slightly. Effective at mid-range encounters.
  • Shotgun Y: Pellet spread reduced, making it more reliable at close quarters.
  • Sniper Z: Scope-in time decreased, allowing for quicker reactions.

Map Changes

To keep gameplay fresh and strategic, a few map adjustments have been implemented.

Map Alpha

  • Control Point Adjustments: The central control point has been slightly enlarged to provide more cover options.
  • Flanking Route: A new flanking route has been added, allowing for more diverse tactical approaches.

Map Beta

  • Obstacle Relocation: Certain obstacles have been moved to improve visibility and reduce chokepoints.

Call to Action

Update your game now and dive into the latest changes! Experiment with the hero and weapon adjustments, explore the updated maps, and let the community know what you think. Your feedback is invaluable in shaping the future of Deadlock. — Barren County Arrests: Recent News & Updates

Stay tuned for more updates and announcements. Happy gaming!